AI Insights · Timothy · October 2021
Top 5 Cartoon Fantasy Games in Latin America, Q3 2021
Explore the performance of the top 5 cartoon fantasy games in Latin America for Q3 2021, including insights on weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 cartoon fantasy games on a unified platform in Latin America showcased remarkable performance. The data, sourced from Sensor Tower, reveals trends in weekly downloads, revenue, and active users for each game.
My Talking Angela 2 from Outfit7 Limited saw an impressive launch in mid-July. Weekly revenue surged to about $12.5K by the end of July, then gradually declined to around $3.7K by the end of September. Weekly downloads peaked at approximately 2.4M in mid-July and maintained a steady decline to around 576K by the end of the quarter. The game also experienced a high in weekly active users, reaching over 5.6M in early August before dropping to about 2.5M by the end of September.
My Talking Tom Friends, another title from Outfit7 Limited, maintained a consistent performance. Weekly revenue hovered around $2K to $3K throughout the quarter. Weekly downloads saw a slight decline from around 600K in late June to 418K by the end of September. The number of weekly active users also decreased from approximately 8.5M to 7.3M over the same period.
Candy Crush Saga by King continued to dominate in terms of revenue, consistently generating around $350K to $400K weekly. Weekly downloads showed a downward trend, starting at 689K in early July and tapering off to 387K by the end of September. Weekly active users remained relatively stable, fluctuating between 6.1M and 6.5M.
Pou from Zakeh Limited experienced minor fluctuations in weekly revenue, ranging from $2.9K to $4.1K. Weekly downloads remained fairly stable, fluctuating between 453K and 571K. The game maintained a strong user base, with weekly active users peaking at over 23M in late August before slightly decreasing to around 23M by the end of September.
My Talking Tom 2, also from Outfit7 Limited, showed steady weekly revenue around $2.8K to $4.5K. Weekly downloads remained consistent, ranging from 444K to 560K. The game saw a slight decline in weekly active users, from around 6.6M in late June to 6.2M by the end of September.
For more detailed insights and data, visit Sensor Tower.